Autocad Dimension Text Too Big3/5/2021
Drawing file - CG Construction.dwg 1:60 Layouts - Overall Site Plan Overall PGD Plan Dimension Layer H-Overall site plan text DimStyleName H-Standard-Overall- prelim DimTextHeight 0.18 DimTextSyle H-L80-30 DimScale 60 1:30 Layouts - Site Plan PGD Plan Dimension Layer H-site plan text DimStyleName H-Standard DimTextHeight 0.18 DimTextSyle H-L80-30 DimScale 10 Have I got the above correct If no, please explain further so I can understand what is going on.If yes, I get the impression from your above two posts that the Dimensions within the 1:30 Layouts are ok If that is correct then the DimScale used in the 1:60 Layouts should be 20 (not 60).I got lucky is all.Hope to see you back here soon Take care, Mike.
Thanks, ToddPlace Radius dimension displays Enter dimension text at command line. I am trying to fix it so that the dimensions that I add to the 1-12 scale dwgs match the existing dimension style in the 34 dwgs. I have tried overriding the dimstyle but the dimtext still comes out 2x the size I want. I am willing to bet that particular style has a fixed text height. You can either set that height to a value of zero (via the STYLE command), or, if you want that style to retain its fixed height, create a new style which has a textheight of zero. I have never heard of AutoCAD not letting a text height be set to zero. ![]() How do you adjust the size of your textdeminsions when in paper space I understand that text and dimension sizes should be preset on a template, but when you do a layout you have the option of setting the drawing scale. Now, if you have five different viewports, all having different scales and all including text or dimensions, how do you make all of your text plot to the same size while keeping the scales of your viewports. Dimension text height should be set to Scale dimensions to layout (paperspace) in the Fit tab of the Dimension Style dialog. In order to make this work, I stick to the same scale throughout a project to the greatest extent possible. For example, if the project is chosen to be at 30 scale (130), my text in model space is set to a height of 3.00 feet. When the drawing is then x-refd and scaled in a viewport at 1:30, the text appears in paper space at a height of 0.1. Occasionally I am forced to create an additional drawing at a different scale (i.e., an overall site layout at 60 scale), for which I will make separate drawing file and change all of the text heights to show at 0.1 when scaled in paper space. Please let me know if this doesnt sound clear to anybody - just because it makes perfect sense to me doesnt mean its perfect. I create a viewport in paper space, zoom around till it looks about right, then actually measure it in paper space to see what the scale is- then reset the scale of that viewport to exactly some even number- say, 132 or something like that (I draw big things on small paper, FYI). I define a new Dimension style, identical to the original, with the Fit factor set for that scale.in this case, it would be 32. Then I dimension, and draw any lettering in at that same scale. So all my dimensions are 32 times as big as on paper in model space, but are correct size in paper space. If I have a half-dozen viewports of different scales, Ill have that many dimension styles defined, usually called STD, STD32, STD24, etc. I very seldom use xrefs in that way, so that isnt an issue for me. Ive been aware that I could dimension in paper space, but it just never did seem like that good of an idea. I think its only in the last three or four years that they made paper space dimensions associative, so if you moved your viewport around, it wouldnt mess up the dimensions. If I understand right, you still have to manually set a Scale factor for the dimension style for each viewport Or does it automatically pick up dimensions from model space now. I guess it really just boils down to what works best in the environment youre working in, huh Anyway, thanks for all the help guys. Its pretty cool. The dimension is automatically scaled to model space IF you have associative dimensions set. Otherwise, it will still snap to the model space points, but gives a dimension in paper space. And, leader lines and text and weld symbols and the like arent associative, so if you move anything around after you have them in place, they dont move like the dimensions do. I can forsee a minor problem if you have details drawn up and need to move something to the following layout.guess you can cut-n-paste the paper space stuff over there, though. If you ever progress to a 3-d model (the ultimate goal of every good designer ) you need paper space to do any text at all otherwise the text rotates with the UCS. Either way, the most beneficial thing I have found is to always work with the properties box because you can fix anything through that, relative to scales, layers etc etc. To me, the big advantage of paper space is letting you draw (and dimension) at 1:1 scale and then being able to put everything on one page. Maybe Im not a good designer, but my ultimate goal is not a 3D model, its the product itself, built in a timely and economical manner.
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